The Sprite Sisters: The Boy with Hawk-Like Eyes (Vol 6) (Paperback)
Other Books in Series
This is book number 6 in the Sprite Sisters series.
- #1: The Sprite Sisters: The Circle of Power (Vol 1) (Paperback): $15.36
- #2: The Sprite Sisters: The Magic Unfolds (Vol 2) (Paperback): $15.36
- #3: The Sprite Sisters: The Secret of the Towers (Vol 3) (Paperback): $15.30
- #4: The Sprite Sisters: The Ghost in the Tower (Vol 4) (Paperback): $15.36
- #5: The Sprite Sisters: New Magic (Vol 5) (Paperback): $15.36
- #7: The Sprite Sisters: Magic at Drysdale's School (Vol 7) (Paperback): $15.36
- #8: The Sprite Sisters: The Mystery of the Locked Room (Vol 8) (Paperback): $15.36
THE SPRITE SISTERS Four sisters Four elements Four powers 'The Boy With Hawk-like Eyes' is the sixth in Sheridan Winn's bestselling Sprite Sister series. Aimed at 'tween' readers, these fantasy adventure stories have been bestsellers for Fischer Verlag, with over 550,000 hardback copies sold in Germany and is soon to be produced as a film - released in 2019. Piccadilly Press published the first five titles in the UK, where the books have a keen fan base.
'Have you ever thought about flying?' said Zak. Ariel blinked. 'In an aeroplane?' 'No. Lifting your arms and soaring into the air.' Ariel stared at Zak. She could feel his eyes boring into her and the colour rising in her cheeks. She had been flying over Sprite Towers last night What should she say? 'No, ' she said, with a shake of her head. 'Why, have you?' Zak grinned. 'Yes - flying is cool. You should try it.' It's a year and a half since the Sprite Sisters used their magic powers of Fire, Water, Earth and Air. Amidst much bickering, Flame and Marina are busy with their teenage social lives and even Ash seems to have forgotten about magic. As Ariel harnesses her power of Air to learn to fly, a strange boy comes to Sprite Towers and the family is threatened by the invasion of terrifying, insect-like creatures. With dark magic unleashed in the old house and the air turning poisonous, the Sprite Sisters must quickly find a way to remember their powers.